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usr /
lib64 /
python2.7 /
Demo /
tkinter /
guido /
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AttrDialog.py
14
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AttrDialog.pyc
18.33
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AttrDialog.pyo
18.33
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ManPage.py
6.7
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ManPage.pyc
6.27
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ManPage.pyo
6.27
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MimeViewer.py
4.39
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MimeViewer.pyc
4.83
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MimeViewer.pyo
4.83
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ShellWindow.py
4.07
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ShellWindow.pyc
5.47
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ShellWindow.pyo
5.47
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brownian.py
1.07
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brownian.pyc
1.59
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brownian.pyo
1.59
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brownian2.py
1.35
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brownian2.pyc
1.74
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brownian2.pyo
1.74
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canvasevents.py
6.45
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canvasevents.pyc
10.46
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canvasevents.pyo
10.46
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dialog.py
3.13
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dialog.pyc
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dialog.pyo
3.11
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electrons.py
2.27
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electrons.pyc
2.33
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electrons.pyo
2.33
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hanoi.py
4.54
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hanoi.pyc
3.82
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hanoi.pyo
3.82
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hello.py
331
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hello.pyc
701
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hello.pyo
701
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imagedraw.py
509
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imagedraw.pyc
1.13
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imagedraw.pyo
1.13
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imageview.py
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imageview.pyc
570
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imageview.pyo
570
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kill.py
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kill.pyc
4.81
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kill.pyo
4.81
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listtree.py
991
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listtree.pyc
1.5
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listtree.pyo
1.5
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mbox.py
7.3
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mbox.pyc
8.17
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mbox.pyo
8.17
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newmenubardemo.py
1.2
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newmenubardemo.pyc
1.59
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newmenubardemo.pyo
1.59
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optionmenu.py
441
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optionmenu.pyc
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optionmenu.pyo
594
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paint.py
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paint.pyc
2.19
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paint.pyo
2.19
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rmt.py
4.39
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rmt.pyc
4.93
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rmt.pyo
4.93
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solitaire.py
17.37
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solitaire.pyc
20.41
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solitaire.pyo
20.41
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sortvisu.py
18.89
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sortvisu.pyc
23.18
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sortvisu.pyo
23.18
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ss1.py
25.57
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ss1.pyc
31.67
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ss1.pyo
31.07
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svkill.py
4.75
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svkill.pyc
5.8
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svkill.pyo
5.8
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switch.py
1.52
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switch.pyc
2.85
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switch.pyo
2.85
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tkman.py
8.79
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tkman.pyc
8.88
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tkman.pyo
8.88
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wish.py
623
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wish.pyc
737
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wish.pyo
737
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${this.title}
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Code Editor : dialog.py
#! /usr/bin/python2.7 # A Python function that generates dialog boxes with a text message, # optional bitmap, and any number of buttons. # Cf. Ousterhout, Tcl and the Tk Toolkit, Figs. 27.2-3, pp. 269-270. from Tkinter import * import sys def dialog(master, title, text, bitmap, default, *args): # 1. Create the top-level window and divide it into top # and bottom parts. w = Toplevel(master, class_='Dialog') w.title(title) w.iconname('Dialog') top = Frame(w, relief=RAISED, borderwidth=1) top.pack(side=TOP, fill=BOTH) bot = Frame(w, relief=RAISED, borderwidth=1) bot.pack(side=BOTTOM, fill=BOTH) # 2. Fill the top part with the bitmap and message. msg = Message(top, width='3i', text=text, font='-Adobe-Times-Medium-R-Normal-*-180-*') msg.pack(side=RIGHT, expand=1, fill=BOTH, padx='3m', pady='3m') if bitmap: bm = Label(top, bitmap=bitmap) bm.pack(side=LEFT, padx='3m', pady='3m') # 3. Create a row of buttons at the bottom of the dialog. var = IntVar() buttons = [] i = 0 for but in args: b = Button(bot, text=but, command=lambda v=var,i=i: v.set(i)) buttons.append(b) if i == default: bd = Frame(bot, relief=SUNKEN, borderwidth=1) bd.pack(side=LEFT, expand=1, padx='3m', pady='2m') b.lift() b.pack (in_=bd, side=LEFT, padx='2m', pady='2m', ipadx='2m', ipady='1m') else: b.pack (side=LEFT, expand=1, padx='3m', pady='3m', ipadx='2m', ipady='1m') i = i+1 # 4. Set up a binding for <Return>, if there's a default, # set a grab, and claim the focus too. if default >= 0: w.bind('<Return>', lambda e, b=buttons[default], v=var, i=default: (b.flash(), v.set(i))) oldFocus = w.focus_get() w.grab_set() w.focus_set() # 5. Wait for the user to respond, then restore the focus # and return the index of the selected button. w.waitvar(var) w.destroy() if oldFocus: oldFocus.focus_set() return var.get() # The rest is the test program. def go(): i = dialog(mainWidget, 'Not Responding', "The file server isn't responding right now; " "I'll keep trying.", '', -1, 'OK') print 'pressed button', i i = dialog(mainWidget, 'File Modified', 'File "tcl.h" has been modified since ' 'the last time it was saved. ' 'Do you want to save it before exiting the application?', 'warning', 0, 'Save File', 'Discard Changes', 'Return To Editor') print 'pressed button', i def test(): import sys global mainWidget mainWidget = Frame() Pack.config(mainWidget) start = Button(mainWidget, text='Press Here To Start', command=go) start.pack() endit = Button(mainWidget, text="Exit", command=sys.exit) endit.pack(fill=BOTH) mainWidget.mainloop() if __name__ == '__main__': test()
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