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Code Editor : index.js
'use strict'; const fs = require('fs'); const path = require('path'); const pify = require('pify'); const defaults = { mode: 0o777 & (~process.umask()), fs }; // https://github.com/nodejs/node/issues/8987 // https://github.com/libuv/libuv/pull/1088 const checkPath = pth => { if (process.platform === 'win32') { const pathHasInvalidWinCharacters = /[<>:"|?*]/.test(pth.replace(path.parse(pth).root, '')); if (pathHasInvalidWinCharacters) { const err = new Error(`Path contains invalid characters: ${pth}`); err.code = 'EINVAL'; throw err; } } }; module.exports = (input, opts) => Promise.resolve().then(() => { checkPath(input); opts = Object.assign({}, defaults, opts); const mkdir = pify(opts.fs.mkdir); const stat = pify(opts.fs.stat); const make = pth => { return mkdir(pth, opts.mode) .then(() => pth) .catch(err => { if (err.code === 'ENOENT') { if (err.message.includes('null bytes') || path.dirname(pth) === pth) { throw err; } return make(path.dirname(pth)).then(() => make(pth)); } return stat(pth) .then(stats => stats.isDirectory() ? pth : Promise.reject()) .catch(() => { throw err; }); }); }; return make(path.resolve(input)); }); module.exports.sync = (input, opts) => { checkPath(input); opts = Object.assign({}, defaults, opts); const make = pth => { try { opts.fs.mkdirSync(pth, opts.mode); } catch (err) { if (err.code === 'ENOENT') { if (err.message.includes('null bytes') || path.dirname(pth) === pth) { throw err; } make(path.dirname(pth)); return make(pth); } try { if (!opts.fs.statSync(pth).isDirectory()) { throw new Error('The path is not a directory'); } } catch (_) { throw err; } } return pth; }; return make(path.resolve(input)); };
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